Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the
Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind
the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of
a proud legacy of innovation and excellence. SIE is a dynamic technology
company, delivering cutting-edge hardware and network services to more than 100
million people and an entertainment leader, home to some of the most beloved and
recognizable intellectual properties (IP) in the world. Our role at SIE is to
create and nurture the experiences under the PlayStation brand, a name
synonymous with entertainment excellence and creativity.
ABOUT THE ROLE
We’re looking for a Staff Software Engineer to build AI-powered tools and
integrations that plug directly into game engines, editors, clients, and backend
services. You’ll deliver high-quality C++ integrations across proprietary studio
engines, ship robust build/QA automation, and partner with multiple PlayStation
Studios teams to make AI an everyday part of development.
WHAT YOU’LL BE DOING
• Build and maintain engine/editor plugins, runtime SDKs, and services that
integrate AI (LLMs and related systems) into game clients, servers, and build
tools.
• Ship performant, memory-aware C++ by profiling, optimizing, and debugging
across PC/console builds with tight frame budgets.
• Design stable API surfaces for game teams (C++/C API, gRPC/HTTP) with
versioning, telemetry, and backward compatibility.
• Stand up CI/CD for game builds and tools (UBT or proprietary build systems;
artifact packaging; nightly/regression suites; distributed/accelerated
builds).
• Automate QA for tooling and in-engine features using engine test frameworks
and headless runs, and wire results into CI and dashboards.
• Implement production LLM integrations (prompting, RAG/tool calls,
guardrails/safety, observability, timeouts/retries, and cost controls).
• Collaborate with studio engineering, tech art, design, and QA to land
integrations across varied codebases and pipelines.
• Document patterns, provide sample projects, and deliver internal training so
solutions scale across PlayStation Studios.
• Influence standards and tech choices for AI in our dev stack, and contribute
to shared libraries and best practices.
QUALIFICATIONS
• You have at least five years of experience building production software in
modern C++ (C++17/20) with strong fundamentals in memory management,
concurrency, performance, and debugging.
• You have shipped tools or runtime features in AAA engines, including work on
plugins/modules, asset and build pipelines, and editor/runtime integration.
• You have delivered features or tooling that integrate with LLMs or other ML
services, and you understand prompt design, evaluation, safety, and telemetry
for production usage.
• You have implemented engine-level automated testing (functional and
integration), including headless execution and CI gating.
• You work fluently with large code/asset repositories and are comfortable with
both Perforce and Git.
• You communicate clearly across disciplines and translate diverse studio
requirements into pragmatic, maintainable solutions.
• You write thorough documentation and favor well-tested, maintainable code.
Nice to Have
• You have built networking/service integrations for game backends (gRPC/HTTP)
and implemented telemetry/observability (logs, metrics, traces).
• You have packaged SDKs/plugins for multiple studios and managed semantic
versioning and migration tooling.
• You understand console platform requirements and certification workflows.
• You are familiar with security, privacy, and responsible-AI practices in
production systems.
Please note; this position can be completed remotely from The UK
Please note, Sony Interactive Entertainment conducts background checks at the
offer stage for all new employees (which may include criminal background checks
for some roles) and will need to process personal information to support these
checks.
Please refer to our Candidate Privacy Notice
[https://www.playstation.com/legal/careers-privacy-notice/] for more information
about what personal information we collect, how we use it, who we share it with,
and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration
for employment without regard to gender (including gender identity, gender
expression and gender reassignment), race (including colour, nationality, ethnic
or national origin), religion or belief, marital or civil partnership status,
disability, age, sexual orientation, pregnancy, maternity or parental status,
trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace
diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified
applicants with arrest and conviction records will be considered for employment.
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